X-WING / TIE FIGHTER are some of my favorite games of all time. I was awaiting SQUADRONS with nervous concern, given the promise of that nature... 10 missions into the campaign and it's just... it's just too much arcade, not enough flight sim for my particular want.
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You weren't the only one. The maps were literally taking the geometry of the level and projecting it like a hologram. Problem was the level geo/design wasn't designed to make that readable. They were designed for gameplay/flow.
End of conversation
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