To be clear, I'm digging a lot of the other choices!
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FOR THE LOVE OF GOD I FORGOT A DOOR AND I HAVE TO DOUBLE BACK AND DO THEM AGAIN.
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HEY VIDEO GAME, WHERE YOU CHARACTER IS DOING A FUN SLIPPY SLIDE IT SHOULD BE FUN, NOT THE SINGLE MOST CHALLENGING ASPECT OF THE GAME BAR FUCKING NONE.
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I counted and it took 43 attempts. I have no idea what I did different to grab the final ledge this time.
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I take it back. There are two things. ... You TURN BACK CANT CLIMB DOWN A LEDGE. I LITERALLY NEED TO JUST GO BACK ONE SECTION. WHAT THE FUCK IS THIS.
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A stormtrooper just said "oh no, I failed!" with alarming vulnerability when I stabbed him and now I'm thinking a lot about the inner emotional space of the men i'm sabering.
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Challenging bosses are fun, but I'm pretty tired of this ninth sister, especially when the parry timing logic is wholly indiscriminate and the hitboxes are garbage... Yeah, everyone wants to be Dark Souls. But no one realizes the joy of Dark Souls is that it's always fair.
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I have absolutely no idea what I'm supposed to be doing during this Taron Malicos fight... how is the advanced strategy in this game just so damn evasive. There's no way in.
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So now I get why this game is driving me so nuts. It's a game that depends on LIGHTNING reflexes to get parries and dodges off early. But the hit boxes and animation don't "catch up" and reflect the time as it's actually happening. To actually fight well feels "off"... maddening.
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I just straight kicked his ass. Wanna know what the problem is? I have no idea what I really did that was all that different.
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End of conversation
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