It's finally here! I basically wrote a little mini-book about Red Dead Redemption II, but of course it's about so much more: design, identity, anti-gaming, and the crux of criticism. Best yet I got publish it at @polygon which is only my favorite dang sitehttps://www.polygon.com/2019/4/22/18298277/red-dead-redemption-2-review-rdr2-story-design-criticism …
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Replying to @FilmCritHULK @Polygon
You took it to another level. Best videogame critic I've ever read. Actually it is a design critic essay that rise key questions about how we should apply and think design. Damn good text, bro. I'm already following you. Cheers from Brazil.
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