So after finally completing Red Dead Redemption II, I have 8.5k words worth of notes. This one is gonna be an epic, folks. But if you want my simple one sentence review: "it's a frustrating mixed bag that gets to the essential and weirdly outdated problems with gaming itself."
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the central thesis here isn't "cutscene bad" but that you can get a sharp idiosyncrasy when the delineated narrative bits and gameplay bits don't work well in concert eg for RDR2: the way players act as Arthur is often wildly contrasted against his written personality
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whereas, an example from this year, the act of playing Spider-Man and the story being told within the game are both narratively in-sync and serve to lift each other up
End of conversation
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