I've been fumbling with an essay for a while now about "content vs gameplay" and I believe that this game is an essential part of it. I guess that means that I have to play it lol
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It's the ultimate "Let's fix what's not broken" I constantly feel like I'm seeing the game I want to be playing, but I can't play it. Everything gets in the way.
End of conversation
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Maybe they were aiming to make it like that? I mean, I highly doubt it, but they might want to make a point about something with it? I've been following your thoughts on this and it seems, from how you're telling it, extremely deliberate <3
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I'd argue it can be deliberate and still be a bad idea. Intentional bad design doesn't become good inherently
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I was *thisclose* to upgrading my system just to play it. You’ve saved me money, H <3
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Is there an essay on medium specificity in our future?
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The game is doing my fucking head in at the moment for all these reasons. Maybe it’s because I’m also very tired but it’s so fucking slow and cumbersome to play
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Contrast this with AC Odyssey, which finally decided to give you the ability to just not suffer fall damage anymore. Unrealistic? Yes. Fun and convenient as hell? Absolutely.
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You should give Elite: Dangerous a try if you really want to hulk out. It’s the best flight model ever made attached to the worst game ever designed. Amazing in VR, though.
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