Okay I genuinely can't believe the stunning ignorance of some of the choices of "fixes" in red dead 2. Endlessly slow mechanics, having to slowly grab EVERY item you want. And keeping NPCs talking while you're trying to fucking READ items? This "realism" choice is insanity.
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you sound mad

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I think it is still a matter of style. RDR1 is also one of my favorite games, but RDR2 is going for something different. Their choices are not objectively wrong. They are on purpose and for reasons – reasons you don't agree with. That's ok. Doesn't mean no one does. Im loving it.
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He has done a terrific job of articulating why he has issues with the design decisions in RDR2. Since you assert to understand what they were going for, can you expound on that?
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