Wonderful stuff!
*pretends to know what this means* 
So, does this mean even more “Virtua” improvements coming soon? 
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Virtua ‘butter smooth’ Racing is the game name

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The first important life event is when you realise that sub-pixel is important. The second one is when you can finally code it. Welcome.
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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After googling and rewatching I guess the subpixel (right) one seems to turn smoother. Why don't both squares turn in sync?
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The slower they rotate / move, the better the difference. The flying ships in https://youtu.be/5JJ7mhrkAWo are a perfect example.
Kraj razgovora
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very very nice
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I can remember implementing this back in the day (in an early 00's java re-implementation of older DOS rasterisation stuff) and it's like putting on a new pair of glasses. Nice :)
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Looks fantastic .
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Tweet je nedostupan.
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Fantastic
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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