Rust compiler performance is hard to have meaningful discussions about because: (1) There’s no single part of the compiler which is slow. In fact the compiler is pretty well optimized.
Could a far more incremental compilation process, at the single definition level, make things much better?
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Are there people who aren't happy with the current state of incremental compilation in rust?
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I thought the context is complaints about rust compilation slowness Is it just fresh compilation that's slow?
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