MUs to study today: Sheik (di mixups) Olimar (neutral/wall breaking) Tech to practice: Sh AD A-landings extended dash dancing Planking To do: Get a controller with snapback reduction Pick a doubles character
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Replying to @pcg_vp
fthrow: di up and away, try to jump away as fast as you can after the throw. if you feel like you wont be able to jump out in time, go for an airdodge, then it becomes a 50/50 situation. the only time EVER you should di in from fthrow is from 0-20, because fthrow > bfish wont hit
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Win neural once then camp
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Replying to @Pilgrim_NE @pcg_vp
are you talking about fighting sheik or fighting olimar?
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Replying to @Pilgrim_NE @pcg_vp
Its not that easy dude i’m telling you its hard when you can just throw your pikmin and gain the percent lead
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Just objectively not true
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Only thing MK has to worry about is getting grabbed and up aired if he’s out of position. His combos should carry me offstage then I should be edgeguarded. After a nice lead you just sit back and dodge. Platforms are his friend.
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