who’s recovery is better
bowsers recovery is free to edgeguard, theres no challenge and at worst you trade with a hitbox that sends you upwards
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If you factor in that Bowser’s air speed is significantly better than Yink’s (Yink’s is worse than Snakes), the fact that Yink doesn’t actually get that much height, and overall Yink’s is *easier* to challenge, I can’t see how Yink’s is better than Bowser’s
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bowsers upb is only better if he has a jump but yoinks upb has a set height no matter what. Bowsers upb without jump has almost 0 vertical height
End of conversation
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