Hmmm, the link says that whether an extended bitmap satisfying C1 exists in NP-hard, but isn't it undecidable?
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Undecidable if the size of an output is not bounded, yes. NP-hard for a fixed size, depending on the size.
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Pardon,tiling problem is undecidable. If the analogous problem for overlapping model is undecidable I'm not sure, probably yes.
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this is So-Cool! I am wondering if this could work with images. You can use PatchMatch to find and count Mathew very effectively.
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Thanks!With PatchMatch it'll be similar to texture synthesis https://github.com/mxgmn/SynTex They are different approaches with pros&cons
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which one of the three in particular?
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I mean all of the three compared to WFC. PatchMatch just makes patch search faster,you can combine it with any algorithm.
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Yes. That's what I meant. Can't it be used with the wfc algorithm with real texture or tile images?
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It can, but (floating point) error will accumulate during propagation, and results will look like texture synthesis for larger N.
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interesting. Great work!
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@hellogames there is a fix for No Man's sky from@ExUtumno, Sean Murray may fix his false ads using it. -
@ExUtumno awesome Algo! any chance for a more noob friendly explanation, or a commented code version? also thanks for sharing ;) ! -
Thanks! First see the tiled gifs and try http://oskarstalberg.com/game/wave/wave.html …. It starts in a state where in every position all tiles are possible.
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Chooses a tile at random. Crosses out all tiles that contradict the choice or contradict the recently crossed tiles and so on. Then repeats.
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:) that part I got. I'm trying to get my head around the code on github. Any chance you'll comment it? :)
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No, I don't plan to comment it. But if you're puzzled by anything particular, I can explain.
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OK great thanks!!
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hi! Did you try to use the forth dimension as time with WFC? What can we expect from adding the fourth dimension?
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I'm doing this right now =). Expect very very cool animations.
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hehe! It's time for night work! Isn't it?
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I just imagine myself Night Stalker, and then it's not that bad.
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