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Prikvačeni tweet
I now have Patreon, where you can help support Evolute Games in my mission to create great C64 content and share with the community.https://patreon.com/evolutegames?utm_medium=social&utm_source=twitter&utm_campaign=creatorshare …
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Going live with more
#c64 game development in a few minutes:https://www.twitch.tv/shallan50kHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Tonight on Twitch we'll be taking a look at sprite masking on the
#c64. We'll start by looking at Last Ninja both for the way it draws its scenes and how it handles masking. Then I'll attempt to demonstrate the cookie-cutter technique (never tried it before should interesting!)pic.twitter.com/heRDMJQEC4
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Simon Jameson proslijedio/la je Tweet
Let's checkout the new Atari 2600
#C64 game port from the "Chopper Command Team"... We've got early access to brand new Crackpots! Knock off work and enjoy some live#C64 action from myself,@chiswicked and@EvoluteGames on#Twitch! http://twitch.tv/hayesmaker64 > 4PM GMT til late!pic.twitter.com/aQVozHUiY8
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Simon Jameson proslijedio/la je Tweet
If you have a moment, do us a solid and subscribe to our YouTube channel. Not only will this help us out, it also means you'll get an alert when we post something new... <3https://www.youtube.com/channel/UC0qSoYTF3ePQ9OyY0fMxYEA …
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Simon Jameson proslijedio/la je Tweet
FREEZE64 collectable Cheat Cards No.29 arrived today

http://www.FREEZE64.com
#commodore64#c64@EvoluteGamespic.twitter.com/BmpFPujhTM
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Simon Jameson proslijedio/la je Tweet
Some images showing the development of Stoker from clay models to sketches to pixel work.
#pixelart#c64#commodore64#gamedev#indiegames#IndieGameDev#gamedevelopment#animation#dragon#platformer#gamedesign#pixelart#pixel#retro#retrogames#retrogamipic.twitter.com/egIYJcHcV4
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Time for some game dev streaming!!
#c64https://www.twitch.tv/shallan50kHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Been using the demo AI mode to adjust the attack visuals, as well as the impulse reaction values to make it feel better. Also added power up effects, its starting to look like a playable game! Still some AI decision tree work to do as well as implement speical moves.
#c64pic.twitter.com/MtjEOfbQ1sHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Tonight, 9:30pm on Twitch we'll take a look at something thats been requested multiple times, sprite multiplexing. We'll talk about the different needs in games and look at implementing a basic general multiplexer from scratch, I'll bet it ain't pretty!!
#c64pic.twitter.com/gYsONrbgdp
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Simon Jameson proslijedio/la je Tweet
After yesterday's video there was some discussion with
@scaryfish and@hayesmaker64 about damping the scrolling around the player. This is my solution, I think it does work better so thanks to those 2 guys for pointing it out.#c64#retro#homebrew *Bonus outside location*pic.twitter.com/vCedpFNMJAHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
New title screen and attract mode with AI vs AI. They are pure idiots at the moment, but they are my idiots! Lots for me to teach them now!
#c64pic.twitter.com/9POstXCbgtHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Thanks to everyone who joined for a great streasm last night. Many drinks were drunk and even some code was created. And best of all I got a new Twitch avatar courtesy of
@RhysClatworthy, thanks!!pic.twitter.com/isQjzFCzhl
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Starting in a few minutes on Twitch. We continue with our long running make a game series in which we'll create a two player, single screen platform game for the
#C64https://www.twitch.tv/shallan50kHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Reworked my font, added some decoration to the char select screen and in game HUD. Implemented random powerup spawns and taught the AI to chase after them. Testing AI on both players at same time with just one goal, get the powerups!! Starting to take shape now
#c64pic.twitter.com/gaKlDdOHeKHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Simon Jameson proslijedio/la je Tweet
I'm live right now, and taking viewers' requests - Commodore, Amiga, and Classic Consoles! I'll play any game!* (terms & conditions apply!)
#ThankCatItsFriday! > http://twitch.tv/hayesmaker64 https://www.youtube.com/watch?v=-RuETp16he0 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Simon Jameson proslijedio/la je Tweet
It's a Parallax spectacular 2nite... Checking out Sensible Software & Ocean's prolific space arcade adventure game & then we'll head over to
@EvoluteGames where he's going to show you how to program Parallax effects on the#Commodore64! >> Starting from 6PM GMT!pic.twitter.com/YG6fIpFnM9
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Tonight at 9:30GMT on Twitch, we'll take a look at three ways of doing parallax effects in games. And if we have time we'll quickly knock up some examples.
#c64pic.twitter.com/bA4CedrILX
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