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EvilSeph
@EvilSeph
Team Lead for the Bukkit Project in his free time. bukkit.org | evilseph.com
Toronto, Canadabukkit.orgJoined September 2009

EvilSeph’s Tweets

Yes, Mojang does own Bukkit. Them acquiring us was a condition to being hired. If Mojang want to continue Bukkit, I'm all for it :)
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As part of efforts to approve approval times, we now require projects to have files submitted before being accepted. More changes to come.
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We've made many changes, brought on many more staff but things have still been degrading. This is unacceptable & will be addressed.
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I, personally, apologise for the poor BukkitDev approval times we've been having. We will fix this and bring approval times back down.
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This, on top of ESO having an exclusive race for people who buy the collectors edition of a box price MMO with a sub fee is really sketchy.
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Anyone else feel like the ESO NDA handling is shifty? Only lifting NDA for exclusive list of people, a list you want to stay on at all costs
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Working on documentation to explain the new & improved aliases and command block overrides system, would appreciate testing when posted. :)
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The developer of Batman: Arkham Origins has said they'll not be fixing game breaking bugs, instead they'll work on DLC. DLC I will not buy.
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How is it ever a good idea to blatantly tell your customers you'll not be fixing the issues that prevent them from playing your game...
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I'm seeing more ported games use reviews from their previous platform to sell their game and that's just misleading.
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Reviews for games should be per-platform. An Xbox review shouldn't apply to a ported PC game as they have different experiences/quirks.
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I'd appreciate any discussions on my articles take place in the comments, twitter isn't really suited for sustained discussions :)
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