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Michael Marcin proslijedio/la je Tweet
Hey
@NintendoAmerica if you're listening I think I speak for everyone when I say we'd pay good money for a Dreamcast VMU system like this that connects to a single JoyCon.pic.twitter.com/SPQEJHkh04
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Michael Marcin proslijedio/la je Tweet
Hwang Su-Il - Tekken 3's Hwoarang mocap actor. Awesome to see the real deal alongside motion cleaned up for gameplay.pic.twitter.com/86rADzifCF
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and even if it's not, if you care that much about performance why aren't you caching .size() for your loop?
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Bonus: most any compiler these days is turning your for i = 0 to i = size loop into a loop over pointers from begin to end anyways as soon as you turn optimizations on.
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Currently watching twitter freak out over pointer arithmetic that will be completely hidden by memory latency and superscalar processing in any non-contrived scenario.https://twitter.com/trav_downs/status/1216155531057995782 …
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Michael Marcin proslijedio/la je Tweet
I loved working on this game so fucking much.
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Michael Marcin proslijedio/la je Tweet
We’re excited to unveil Half-Life: Alyx, our flagship VR game, this Thursday at 10am Pacific Time. Can’t wait to share it with all of you!pic.twitter.com/BupFCxSrTw
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Michael Marcin proslijedio/la je Tweet
Sad goodbye to Nobuyuki Ōnogi, the man behind the music and audio in Galaga, Pole-Position, Xevious, New Rally-X and many more classics.https://twitter.com/gamesyouloved/status/1194302985419055104 …
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Michael Marcin proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Michael Marcin proslijedio/la je Tweet
I HAVE A LITERAL ARMY OF
@UNITY3D BETA DUCKS TO GIVE AWAY~~ follow me and retweet this tweet for a chance to win
on Friday I’ll pick 5 ppl WHO SHALL BE GRACED WITH BETA DUCK. QUACK.pic.twitter.com/whzeUOmNmL
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Michael Marcin proslijedio/la je Tweet
Bret "Hit Man" Hart helping out the WWE game programmers back in the day...pic.twitter.com/S33zR12cgU
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Michael Marcin proslijedio/la je Tweet
Guys and gals, it's finally here, I assembled all my knowledge about
#inputlag in one place. In this site you will find out: - Input lag results on controllers and games - How to properly measure latency - Why input lag happens - How to fix it - FAQshttps://inputlag.sciencePrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
These touch display terminal directories at the airport are incredible. As in I can't believe they have 5 second input lag and position registration is off ~1.5 inches in the x coordinate.
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Michael Marcin proslijedio/la je Tweet
Facebook scans system libraries from their Android app user’s phone in the background and uploads them to their server This is called "Global Library Collector" at Facebook, known as "GLC" in app’s code It periodically uploads metadata of system libraries to the serverpic.twitter.com/olwk1BPMoQ
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Michael Marcin proslijedio/la je Tweet
If you think comparing me to Hitler works, you must be new to the internet.
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Idiocracy was too optimistic about our future.https://twitter.com/techreview/status/1160641541880369154 …
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Michael Marcin proslijedio/la je Tweet
Watch lectures from Jim Blinn, Alvy Ray Smith and Ed Catmull https://www.youtube.com/channel/UCNXre0qpHjdhC29xH8WkKnw … An historical gold mine and genuinely filled with detail you can still learn from. Interesting is the lengths they went to remember things without immediate reference (e.g. rotation matrices).
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Michael Marcin proslijedio/la je Tweet
When I first joined Apple in '88 I was assigned a bug. After fixing it a colleague reviewed and approved, but then said I should ensure nobody rights a similar bug again. 31 years later and I'm still working on that problem.
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Michael Marcin proslijedio/la je Tweet
Only took me three decades to find a sane explanation of what the determinant actually is intuitivelypic.twitter.com/m57a3cvPJg
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Michael Marcin proslijedio/la je Tweet
Dakota State University students: in Fall 2019, I'm offering Level Design II on campus MWF 4:00-4:50, with emphasis on environmental narrative using the DOOM 2016 SnapMap engine. No prerequisites, including Level Design I, as long as you are interested & willing to work hard.pic.twitter.com/BCVxykSsNd
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Čini se da učitavanje traje već neko vrijeme.
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