i want a language: — fast like c — can return arrays/objects — oo? — custom operator definitions (eg redefine + for a vec2) — extensible
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there is a standard solution, its a gpu,
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how easy is using a gpu? im not particularly eager to write a ton of boilerplate for a handful of sin() calls
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not easy
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fucking hell. fuck computers
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This is why i don't do low level stuff. I'm happier when it's the math that's broken.
End of conversation
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