Fragnova is more than just a platform – we are a movement. By empowering #creators and building a decentralized ecosystem with our #CreationOS, we're democratizing the #gaming industry and bringing about real change.
🎮 Follow us to learn more.
#UGCcreator#gamedevelopment
Storytelling and marketing in music will undergo shift as creative process becomes democratised through AI. Managers and labels have opportunity to build rich media experiences around their artists. Visionary artists will set the precedent and the art form will start to change.
This is an important thread, contributes to the dialogue on generative #AI ...I might lift off this for a post of my own (energy permitting before the holidays!). Excellent approach by the team, and it will inform my own work on on-chain story + AI.
The anti-AI art movement on #ArtStation drives the question on the ethics behind machine learning and AI art generation. Here’s how we reconcile and recognize both #artists and #AI. A thread /1
Join our #Emergence introduction session where the team talks through the #ProductRoadmap, what is means for the world of #gaming including a chance to see #Emergence in action. Book your virtual seat for 09/12/22 @ 4.00pm GMT: https://discord.com/events/771063831387439134/1045988835173077012…
We are delighted to announce @dusanwriter,Founder, @NarraioXYZ as a speaker at #MSW2022.
He has been working in the Metaverse for the last 17 years.
Looking forward to meeting him at the event? Sign up https://tinyurl.com/4cyzahbe#MetaverseSafety#XR#AR#VR#XRSI#Web3
Watching Beverlyhills Cop, i don’t think I’ve ever seen this undubbed. The way Axel blags his way out of being caught makes me wonder how you could do that in a video game. A game thats stealth until you get found, then you use voice chat to try and blag your way out against Ai
How do we do this* with writing workflows?
* this = a spatial awareness of versions, histories, edits, suspended past explorations; an immediate visual sense of where you diverged/converged. A global visual sense of progress towards some final version. twitter.com/destroytoday/s…
NEW DEMO!
Exploring the "length" dimension in the latent space of a language model
By scrubbing up/down across the text, I'm moving this sentence up and down a direction in the embedding space corresponding to text length — producing summaries w/ precise length control (1/n)
Pixelynx, co-founded by @deadmau5 and @richiehawtin, is launching a Pokémon Go-esque AR scavenger hunt for NFTs.
Winners will help control a virtual artist in the music metaverse game, @elynxirgame, CEO @inderphull22 shared exclusively with @decryptmedia: https://decrypt.co/115686/deadmau5s-pixelynx-unveils-nft-scavenger-hunt-rock-band-meets-pokemon-go…
This is…profound, eerie, and points to something deeper that is hard to articulate. AI healing? Uncanny valleys? Certainly affirmation that the definition of what is “real” has changed forever. #gpt3#ai
Emergence deep dive, December 1! Learn about our road map, see live demos, chat with the #dev team. See how Emergence is helping world-builders create the Open Metaverse. Join us on Discord for this interactive session. #protocol#SDK#Unreal#unity3dhttps://discord.com/invite/openmeta
Emergence is the protocol for the Open Metaverse. For #gamedev it's a toolkit for world-building. For players, it will provide a universal overlay to #web3 experiences. Learn more. Build. Innovate. CREATE. Check it out: https://openmeta.xyz/builder
Thrilled to be working with Gio to create composable story on-chain. Only truly possible with Fragnova. We’ve turned story into a system of building blocks that will fit like a glove with AI. Hollywood, look out.
Wanna know a hilarious, but super-sketchy thing @unity does as a company to manipulate their customers and get more $$$?
Welcome to a small, silly and totally inconsequential thread (1/5)
We received this proposal(?) for a video game @remedygames in 1997. In case it wasn't obvious: you should not do this to a game studio.
The proposal brilliantly ends with "How about animated units. Sorry for wasting your time." #gamedev
Meditations on the Metaverse. On ownership, creators, storytelling, and the wild chaos to come. #Metaverse#AI#stablediffusionhttps://outofscope.bureauofbrightideas.com/meditations-on-the-metaverse/…
. You can still find us today at booth 4C40 🎮
Does #gaming have a place in #fintech? Definitely.
Follow us closely, as we continue empowering #creators.
#gamedev
at Singapore Expo.
Come have a chat with my team and discover why Fragnova’s specialised tech revolutionises UGC and UX and will change game creation forever.
#SFF2022#gamedev#fintech#gamecreator
And that it be unconstrained, by which I don't mean unlimited, but instead that any tithes, tolls, surveillance agreements, data harvesting or other hidden costs are either clearly agreed to or non-existent. BUT...these are just initial thoughts. More to come I'm sure :)
By which I mean that it feels MORE important that the 'stuff' I have (a skin, an avatar, a house) has clarity of provenance (where did it come from, who created it) so that we can properly reward creators...
I mean, who doesn't love creating a new character for a game? It gets kind of boring otherwise. But where ownership matters is in a slightly different prism: the capacity for what is MINE (whether I can bring it around with me across the Metaverse) to be "clear and unconstrained"