The advantage of this method is since the pills move in a sinusoidal pattern, they hit different parts of block, allowing you to practice parrying different height moves. By being able to change the timing two different ways, you get to practice multihit parry patterns. (2)
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I also like using pill because its a solid entity, there's nothing ambiguous about where it is, unlike Mario Fireball or Pikachu/Pichu Thunderjolt. However, this method works the same for them as well, and gives a different parry window to practice as well. (3)
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You can practice parry out of a Dash Dance using one Dr. Mario pill instead, to get used to the timing. When you're more confident, you can dash dance parry to each pill coming on either side. (4)
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The reason I don't like using Forward Smash, is the CPUs don't change the timing of Forward Smash after you reset. It's very telegraphed, and I feel it enforces a bad habit of parrying at specific time against the opponent. (5)
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The reason I don't like the shell or wolf laser method is that they consistently hit the same part of your shield. (6)
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Bless you for this
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Thank you!
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Bless. I tried using the green shell trick and it was dumb!! I’ll try this when I get home!
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Ten tweet jest niedostępny.
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No, its called a picture. It's like a video, but there's only a singular static frame, instead of a progression of frames to create the illusion of motion.
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Wydaje się, że ładowanie zajmuje dużo czasu.
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Esports Producer