#gameplay #YouTube #RetroGaming #Atari
I'm 43, and you know that fabled golden age of gaming before the ET catastrophe and gaming's true potential being buried for a while like so many unsold cartridges?
I was born early enough to see the sunset of the golden age of gaming.
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The advances in graphics over the years have ceased to really impress me now; I'm content with 1080P.
The #Atari2600 had a reported resolution of 160X962
However, being my age and having the ability to compare even HD with what I started out with is mind-blowing.
#nostalgia
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Thanks to we have reached the stage where the #ArtificialIntelligence on your #graphics card, powering features such as #raytracing, is smarter than the game's actual #AI.
We live in interesting times indeed. I'm going through more of a retro gaming phase atm.
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There's like this creeping rot that sinks insidiously through your game collection if you own a PC. Sure you may own a game on Steam, but that doesn't guarantee it will be playable further down the track.
Bioshock HD is too unstable to record properly now
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It would be tempting to say gaming today is as good as it has ever been; graphically speaking this is inarguably true.
I'm at a stage where nostalgia has been able to compensate for realistic imagery, and concentrate on other classic games' strengths. AI has been one of them.
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Another factor in my enjoyment of older titles of late is the fact I finally have the right peripherals to control them; I've used a flight stick and mouse setup in a sort of Japanese arcade cabinet inspired way for decades, but it's always been difficult to recommend models.
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Why is this? The answer to this question is almost as old as joystick technology itself, and also applies to the thumbsticks used on most modern gamepad controllers.
Stick drift is a fact of gaming life. Your controller will gradually lose its registered center through wear...
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That is, unless it's a controller with Hall Effect magnetic tech instead of conventional potentiometers to track joystick movement.
Like the Thrustmaster T16000M. It sounds like something from the Terminator universe and it's nearly as tough.
But that's just half the equation;
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Movement would be nothing without camera control and in the majority of my footage I use a G502 gaming mouse.
Together with the flight stick I have a lot of inputs at my disposal without using a keyboard or gamepad.
