Since I spent all kinds of time saying it on a Reddit AMA, and I haven't talked about actual game dev on Twitter in a while, here's a thread about writing for the PC character in an MMO.
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thanks for trying to tell me what we do internally, my dude 9_9
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You getting mad at my obvious attempt at creating dialogue and discussion with you, instead of just replying that I am wrong or otherwise correct me in my false assumptions, is really just disheartening for me. You do you though. I'm sorry if it offended. I'll leave you to it.
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I completely agree with you. I feel that's sort of what the dignity/ferocity/charm system was for back in the day, but that's completely gone out the window. As it stands now there's only one way I can play the game without hating all my characters (1/)
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Maybe consider asking Jessica about this?
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Are we really going to put up dialog trees wide enough to account for all the bazillion different nuances possible in a person?
Thanks. Twitter will use this info to make your timeline better. UndoUndo
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Constructive feedback from a fan who clearly cares a lot about the subject?
@ArenaNet is lucky to have you as a part of their community. :)Thanks. Twitter will use this info to make your timeline better. UndoUndo
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However, allow me to disagree *slightly*. I dont believe the issue lies in the MMORPG genre itself (as your wording seemingly suggest). I believe the issue lies in the contraints of the Living Story's narrative design; (1 of 3)