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Prikvačeni tweet
Telekinesis & Grasping


More progress on my Hands Physics Project for #OculusQuest with hand tracking.#VirtualReality#VR#Oculus#gamedevpic.twitter.com/fjRJhcXztAHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
More optimizations on the locomotion system and combat physics for
@Holoception and testing the limits on#OculusQuest. It starts to look promising
#Holoception#OculusQuest#gamedev#IndieGameDevpic.twitter.com/gmrJBF14FPHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Dennys Kuhnert | Acetylan proslijedio/la je Tweet
A quick breakdown of the automatic rigging and skinning for the VR softbody physics I've been working on. You can go from arbitrary model -> realtime simulation in just a few minutes.
The auto skeletonization/skinning is built with @sidefx#Houdini.#vfx#gamedev#indiedevpic.twitter.com/XHMZf6LcjJPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Dennys Kuhnert | Acetylan proslijedio/la je Tweet
Really straightforward and cool setup for prototyping :
#OculusQuest +@LeapMotion +#WebVR with@aframevr. All untethered with a Laptop and 5GHz Wifi. Example with invisible latency
#prototypepic.twitter.com/3Nqc1ITsw7
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Dennys Kuhnert | Acetylan proslijedio/la je Tweet
Unity 2019.3 is now available
Get a quick overview of what's new in this release!https://on.unity.com/2GtWMjV Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
That's an interesting design!https://twitter.com/RtoVR/status/1221834036403941376 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Made some bouncy/squishy balls to experiment with Hands physics on
#OculusQuest
Result is quite satisfying (and frustrating).
#VirtualReality#VR#Oculus#gamedevpic.twitter.com/AQF6HxbEJvHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Dennys Kuhnert | Acetylan proslijedio/la je Tweet
We’re so excited to announce our new XR plugin framework, designed to empower the XR ecosystem!
Check it out.https://on.unity.com/2uuIn4i Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
One of the main reasons
@Holoception and its 3rd person VR perspective is born... The ability to do THIS!
#VirtualReality#VR#Oculus#gamedev#madewithunitypic.twitter.com/gL22RyBoMyHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Dennys Kuhnert | Acetylan proslijedio/la je Tweet
Half-Life: Alyx is coming in March, and we're celebrating early by making all past games in the Half-Life series free to play for Steam users, from now until the day Half-Life: Alyx launches! https://steamcommunity.com/games/546560/announcements/detail/3094470492881722385 …pic.twitter.com/ndUpN8NDYs
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Dennys Kuhnert | Acetylan proslijedio/la je Tweet
Got a working version of several spline extensions: mesh extrusion, object spawning and object following. Open to suggestions for more

#gamedev#unity3d#indiedevpic.twitter.com/ispbyLFuVVPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
More Physics improvements in
@Holoception. Juggling and shooting with Pistols in VR is not that easy... Even in Slow-Mo.
#Holoception#VirtualReality#VR#Oculus#gamedev#OculusQuestpic.twitter.com/tz3jmrTBkPHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
We made our first Devlog Video for
@Holoception
https://twitter.com/holoception/status/1219294085774704640 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Trying out some Puppeteering on the
#OculusQuest
#VirtualReality#VR#Oculus#gamedevpic.twitter.com/Tu3WB2fmPIHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Dennys Kuhnert | Acetylan proslijedio/la je Tweet
We officially need a
#VR headset emoji.

- these just aren't going to cut it anymore.pic.twitter.com/euAxQP1XqK
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Dennys Kuhnert | Acetylan proslijedio/la je Tweet
Did I mention the vegetation is animated? Here's a short sample of how I faked extra motion on the leaves using the UVs. https://www.matkovskidragos.com/the-illustrated-nature-lp …
#IL3DN#screenshotsaturday#madewithunity#assetstore#gamedevpic.twitter.com/v3WQ3wALTIHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Trying out some animations for the
@holoception's Logo. Thoughts?#gamedev#indiedev#madewithunity#holoceptionpic.twitter.com/J7ME7i1wB8Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Having some
#JohnWick moments while optimizing physics in@holoception
#gamedev#indiedev#holoception#gamephysics#madewithunity#oculus#OculusQuestpic.twitter.com/e0f5bNBFOvHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Time to experiment on a little Dummy

Also added more safety measures when hand tracking is lost to prevent physics glitches.
#VirtualReality#VR#Oculus#OculusQuest#gamedevpic.twitter.com/5EdOAq8JaJHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Dennys Kuhnert | Acetylan proslijedio/la je Tweet
I've been working on a
#pipe#tool that takes in premade assets instead of creating one huge unique mesh. Each color represents an asset that could be made by an artist. This makes it great for#gamedev. Tool also detects#intersections.#houdini#procedural#Modularpic.twitter.com/y7Uq67NQEdHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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