Skip to content
By using Twitter’s services you agree to our Cookies Use. We and our partners operate globally and use cookies, including for analytics, personalisation, and ads.
  • Home Home Home, current page.
  • Moments Moments Moments, current page.

Saved searches

  • Remove
  • In this conversation
    Verified accountProtected Tweets @
Suggested users
  • Verified accountProtected Tweets @
  • Verified accountProtected Tweets @
  • Language: English UK
    • Bahasa Indonesia
    • Bahasa Melayu
    • Català
    • Čeština
    • Dansk
    • Deutsch
    • English
    • Español
    • Filipino
    • Français
    • Hrvatski
    • Italiano
    • Magyar
    • Nederlands
    • Norsk
    • Polski
    • Português
    • Română
    • Slovenčina
    • Suomi
    • Svenska
    • Tiếng Việt
    • Türkçe
    • Ελληνικά
    • Български език
    • Русский
    • Српски
    • Українська мова
    • עִבְרִית
    • العربية
    • فارسی
    • मराठी
    • हिन्दी
    • বাংলা
    • ગુજરાતી
    • தமிழ்
    • ಕನ್ನಡ
    • ภาษาไทย
    • 한국어
    • 日本語
    • 简体中文
    • 繁體中文
  • Have an account? Log In
    Have an account?
    · Forgotten your password?

    New to Twitter?
    Sign up
Delafina777's profile
Jessica Price
Jessica Price
Jessica Price
@Delafina777

Tweets

Jessica Price

@Delafina777

Game tastemaker, creative lead, producer, writer, howling maenad. Mildly obsessed with lionesses. I block often. She/her.

ko-fi.com/jessicalprice
Joined April 2007

Tweets

  • © 2022 Twitter
  • About
  • Help Centre
  • Terms
  • Privacy policy
  • Cookies
  • Ads info
Dismiss
Previous
Next

Go to a person's profile

Saved searches

  • Remove
  • In this conversation
    Verified accountProtected Tweets @
Suggested users
  • Verified accountProtected Tweets @
  • Verified accountProtected Tweets @

Promote this Tweet

Block

  • Tweet with a location

    You can add location information to your Tweets, such as your city or precise location, from the web and via third-party applications. You always have the option to delete your Tweet location history. Learn more

    Your lists

    Create a new list


    Under 100 characters, optional

    Privacy

    Copy link to Tweet

    Embed this Tweet

    Embed this Video

    Add this Tweet to your website by copying the code below. Learn more

    Add this video to your website by copying the code below. Learn more

    Hmm, there was a problem reaching the server.

    By embedding Twitter content in your website or app, you are agreeing to the Twitter Developer Agreement and Developer Policy.

    Preview

    Why you're seeing this ad

    Log in to Twitter

    · Forgotten your password?
    Don't have an account? Sign up »

    Sign up for Twitter

    Not on Twitter? Sign up, tune into the things you care about, and get updates as they happen.

    Sign up
    Have an account? Log In »

    Two-way (sending and receiving) short codes:

    Country Code For customers of
    United States 40404 (any)
    Canada 21212 (any)
    United Kingdom 86444 Vodafone, Orange, 3, O2
    Brazil 40404 Nextel, TIM
    Haiti 40404 Digicel, Voila
    Ireland 51210 Vodafone, O2
    India 53000 Bharti Airtel, Videocon, Reliance
    Indonesia 89887 AXIS, 3, Telkomsel, Indosat, XL Axiata
    Italy 4880804 Wind
    3424486444 Vodafone
    » See SMS short codes for other countries

    Confirmation

     

    Welcome home!

    This timeline is where you’ll spend most of your time, getting instant updates about what matters to you.

    Tweets not doing it for you?

    Hover over the profile pic and click the Following button to unfollow any account you're not interested in anymore.

    Say a lot with a little

    When you see a Tweet you love, tap the heart – it lets the person who wrote it know that you appreciate them.

    Spread the word

    The fastest way to share someone else’s Tweet with your followers is with a Retweet. Tap the icon to send it instantly.

    Join the conversation

    Add your thoughts about any Tweet with a Reply. Find a topic you’re passionate about and jump right in.

    Learn the latest

    Get instant insight into what people are talking about right now.

    Get more of what you love

    Follow more accounts to get instant updates about topics you care about.

    Find out what's happening

    See the latest conversations about any topic instantly.

    Never miss a Moment

    Catch up instantly on the best stories happening as they unfold.

    1. Jessica Price‏ @Delafina777 3 Jul 2018

      Since I spent all kinds of time saying it on a Reddit AMA, and I haven't talked about actual game dev on Twitter in a while, here's a thread about writing for the PC character in an MMO.

      22 replies . 100 retweets 581 likes
      Show this thread
      Jessica Price‏ @Delafina777 3 Jul 2018

      The dirty secret is I'm not sure if it's possible to make an MMORPG (or CRPG) character compelling, because people have different expectations about what that character will be, as opposed to a pre-designed character in a single-player game.

      12:51 pm - 3 Jul 2018
      • 7 Retweets
      • 251 Likes
      • Susan Simpson ⚫𝕕𝕚𝕝𝔼𝕞𝕞𝕒 Melissa 🏳️‍⚧️ Alice Kyteler Nomboek Alternate Steve nana 🌻COMMISSÕES E FREELAS ABERTOS🌻 Jay Gemma Saint-Maur ⭐️ 🔰 🇵🇭
      9 replies . 7 retweets 251 likes
        1. New conversation
        2. Jessica Price‏ @Delafina777 3 Jul 2018

          People booting up Bioshock know they're playing Jack. People starting Dishonored know they're playing Corvo. People beginning Tomb Raider know they're playing Lara Croft. So in those games, you have more wiggle room to make the protagonist an actual character.

          1 reply . 3 retweets 139 likes
          Show this thread
        3. Jessica Price‏ @Delafina777 3 Jul 2018

          Whereas in an RPG, where the player chooses all kinds of character options and names their character and designs their face and so on, they feel more ownership over that character. They're not playing a character YOU designed--they're playing a character THEY designed.

          1 reply . 1 retweet 159 likes
          Show this thread
        4. Jessica Price‏ @Delafina777 3 Jul 2018

          So if Jack or Lara or Corvo says or does something the player doesn't feel that THEY would say or do, the player's more forgiving, because they have the expectation that they're piloting a character someone else created.

          1 reply . 1 retweet 137 likes
          Show this thread
        5. Jessica Price‏ @Delafina777 3 Jul 2018

          N.B. that I'm not talking about overall plot objectives/quests. Players know going in that the game is going to be telling them what to do, and their character is going to do it, and that holds true even when they've "created" the character.

          1 reply . 1 retweet 116 likes
          Show this thread
        6. Jessica Price‏ @Delafina777 3 Jul 2018

          But the *interpersonal* stuff, the PC's REACTIONS, players respond strongly to. Some people don't like it if they think their character's responding in ways that make them too much of an asshole. Some don't like it if their character's responses seem weak.

          1 reply . 1 retweet 145 likes
          Show this thread
        7. Jessica Price‏ @Delafina777 3 Jul 2018

          So, basically, most things that you'd do writing-wise to give a character, well, CHARACTER, are going to upset a large contingent, maybe even a majority, of your players.

          1 reply . 1 retweet 132 likes
          Show this thread
        8. Jessica Price‏ @Delafina777 3 Jul 2018

          So--I know I've said this before on Twitter, but it's still going to weird people out, but please bear with me--you have to construct your MMO/RPG's PC character's dialogue as if they were Bella Swan from Twilight.

          2 replies . 15 retweets 216 likes
          Show this thread
        9. Jessica Price‏ @Delafina777 3 Jul 2018

          To be clear, I don't think Twilight is good writing. I don't think Bella Swan's a well-constructed book character. And I think people who criticize Twilight for the latter are correct but also missing the reason for Twilight's popularity.

          1 reply . 3 retweets 152 likes
          Show this thread
        10. Jessica Price‏ @Delafina777 3 Jul 2018

          Because Twilight isn't the love story of Bella and Edward. It's the *experience of being loved by Edward.* Which is why Bella's constructed the way she is.

          3 replies . 14 retweets 271 likes
          Show this thread
        11. Jessica Price‏ @Delafina777 3 Jul 2018

          Bella Swan is a carefully constructed blank space, with JUST enough personality to function. All of her personality traits are chosen to avoid preventing the reader from inserting themselves into the space she holds in the story.

          3 replies . 14 retweets 236 likes
          Show this thread
        12. Jessica Price‏ @Delafina777 3 Jul 2018

          She's a bit of a klutz, but JUST enough to make her endearing, not enough to prevent her from actually doing anything the story needs her to do. She's a little bit awkward. JUST enough to be relatable but not enough to actually hinder her. And so on.

          1 reply . 2 retweets 151 likes
          Show this thread
        13. Jessica Price‏ @Delafina777 3 Jul 2018

          And essentially, we have to write the player character in an MMO/RPG the same way.

          1 reply . 3 retweets 134 likes
          Show this thread
        14. Jessica Price‏ @Delafina777 3 Jul 2018

          Specifically in GW2, in the Living World, we can write the Commander with a bit of wry exasperation, a hint of impatience, a touch of "okay, I'm done fooling around with this crap and I'm going to take charge," but most of their lines have to be pretty devoid of personality.

          1 reply . 1 retweet 138 likes
          Show this thread
        15. Jessica Price‏ @Delafina777 3 Jul 2018

          Because if we give them too much personality, it might clash with how the player is imagining Their Commander.

          3 replies . 2 retweets 122 likes
          Show this thread
        16. Jessica Price‏ @Delafina777 3 Jul 2018

          So, how do we tell a TV-like season of story with a protagonist who can't really have a personality?

          1 reply . 2 retweets 102 likes
          Show this thread
        17. Jessica Price‏ @Delafina777 3 Jul 2018

          The answer to that, and I dunno, maybe this is too much of how the sausage gets made but whaddaya want from me, any sense of shame I had burned out a long time ago: SLEIGHT OF HAND.

          1 reply . 2 retweets 144 likes
          Show this thread
        18. Jessica Price‏ @Delafina777 3 Jul 2018

          We SUGGEST that the Commander has a personality in how the other characters interact with and react to them. Even there, we have to be super-careful. We can't even have THEM directly characterize the Commander.

          1 reply . 2 retweets 141 likes
          Show this thread
        19. Jessica Price‏ @Delafina777 3 Jul 2018

          You'll rarely hear a character say anything about what the Commander always does or doesn't do, except when it's PURELY factual because it's something the game design FORCED the PC to do.

          1 reply . 2 retweets 122 likes
          Show this thread
        20. Jessica Price‏ @Delafina777 3 Jul 2018

          E.g. "the Commander always finds a way!" because literally if you don't we'll resurrect you until you do.

          2 replies . 2 retweets 181 likes
          Show this thread
        21. Jessica Price‏ @Delafina777 3 Jul 2018

          We have NPCs react to you with affection, or irritation, or leeriness, or whatever, to suggest that your character has regular habits and ways of interacting that build these relationships. But for the most part, they don't.

          1 reply . 3 retweets 121 likes
          Show this thread
        22. Jessica Price‏ @Delafina777 3 Jul 2018

          The PC is who you imagine them to be, and the NPCs react in ways that have to FEEL personal, and build a story, while not conflicting with whatever you're imagining your character's personality to be. We WANT you to project.

          1 reply . 3 retweets 132 likes
          Show this thread
        23. Jessica Price‏ @Delafina777 3 Jul 2018

          Which makes writing the NPCs' relationships with the PC basically like writing horoscopes. It has to feel specific and personal while actually being universal.

          3 replies . 7 retweets 225 likes
          Show this thread
        24. Jessica Price‏ @Delafina777 3 Jul 2018

          So: A) VERY delicate sketches of non-objectionable personality traits (like a hint of wryness or world-weariness) B) NPCs that behave as if your character has a distinct personality while not doing so in ways that actually identify what it is C) one-sided relationship-building

          3 replies . 4 retweets 173 likes
          Show this thread
        25. Jessica Price‏ @Delafina777 3 Jul 2018

          Voila. An MMO/RPG character. Needless to say, a lot of the color comes from NPCs' relationships with EACH OTHER, even though we try to keep it centered on the PC as much as possible.

          2 replies . 2 retweets 130 likes
          Show this thread
        26. Jessica Price‏ @Delafina777 3 Jul 2018

          It is a constant, very fragile calibration. We don't always get it right.

          2 replies . 1 retweet 109 likes
          Show this thread
        27. Jessica Price‏ @Delafina777 3 Jul 2018

          Incidentally, if you've played Ep 3 of this season of GW2's Living World, you've seen this sort of writing taken to an extreme in Joko's final monologue.

          2 replies . 2 retweets 97 likes
          Show this thread
        28. Jessica Price‏ @Delafina777 3 Jul 2018

          Almost everything he says is about actions the game has forced you to take, not your own character traits, and he's clearly projecting when he talks about what you were thinking, but it's--hopefully!--constructed in a way that feels personal, like he's twisting the knife.

          9 replies . 2 retweets 154 likes
          Show this thread
        29. End of conversation

      Loading seems to be taking a while.

      Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.

        Promoted Tweet

        false

        • © 2022 Twitter
        • About
        • Help Centre
        • Terms
        • Privacy policy
        • Cookies
        • Ads info