Apart from the above meta-analyses, real world data also speak against the harmful effects of violent video games. http://www.christopherjferguson.com/Ferguson-YAW%20Paper.pdf …pic.twitter.com/EOsUwVZNvx
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Apart from the above meta-analyses, real world data also speak against the harmful effects of violent video games. http://www.christopherjferguson.com/Ferguson-YAW%20Paper.pdf …pic.twitter.com/EOsUwVZNvx
This was mostly perpetuated by a society, traumatized by Columbine, looking for a scapegoat for senseless violence.
I blame all these teenagers getting whacked out on 'power pills' on Pacman...
“If Pac-Man had affected us as kids, we'd all be running around in dark rooms, munching pills, and listening to repetitive electronic music.” - Marcus Brigstocke
Back in the Pac-Man days they did say that it would cause us kids to start popping pills. 
gamers rise up!
To the folder "we've said this again and again and again"
"The closest to violence is increased aggression. Like playing competitive sports." They gave me almost that same reaction with a "Like soccer hooligans?" "No, no, no not even close. It's playing." A sort of fight or flight response and you chose to fight.
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