Deform Dynamics

@DeformDynamics

Creating the Future Animation Tools for Textiles & Deformable Bodies.

Gothenburg - Sweden
Vrijeme pridruživanja: lipanj 2019.

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  1. Prikvačeni tweet
    21. ruj 2019.

    Animation of a multi-layered cloth in our Unity plugin, real-time (left), and slow-motion (right).

    Poništi
  2. 25. sij

    With our technology, it's easy to throw gummy (volumetric) armadillos down the stairs :)

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  3. 11. sij

    Stress test of our real-time collision handling.

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  4. 21. pro 2019.

    The first rule of Fight Club is: move in real-time! Clothes are tight and collisions are quite challenging, our physics engine simulates each character in ~10 fps on a GTX 1070.

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  5. 19. pro 2019.
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  6. 14. pro 2019.

    Folding a cloth in VR using our physics engine 😀 Thanks to for the amazing support!

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  7. 25. stu 2019.

    During one of the rehearsals of our Real-time Live! demo, Huiwen from wears a virtual cake dress. The collision handling systems worked better than expected!😁

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  8. 19. stu 2019.

    Sneek peek of our virtual try-on demo Real-Time Live!. Our approach animates complex clothes in real-time on consumer hardware, coupled with fully-rigged personalized avatars by

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  9. 19. stu 2019.

    Are you attending ? Share with us this emotion! See you at Real-Time Live! Great hall 1&2, Wed 4pm.    

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  10. 11. stu 2019.

    Our virtual try-on demo together with our friends is in the Real-Time Live preview 2019! This is going to be great 😎

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  11. 7. stu 2019.

    First results with our *Unreal* plugin for real-time clothes and deformable bodies!

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  12. 5. stu 2019.

    Deform Dynamics goes to... Australia! We are part of the official selection for SIGGRAPH Asia 2019 Real-Time Live! See you there!

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  13. 27. lis 2019.

    We can now disable collisions between specific parts of the cloth or body! This is particularly useful for mocap characters having limbs going inside the body...

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  14. 29. ruj 2019.

    A splatted Armadillo is fully retrieved from degenerated tetrahedrons.

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  15. 29. ruj 2019.

    On which tool would you prefer to see our real-time clothes ported first? (Unity is already available)

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  16. 8. ruj 2019.

    We work hard and party harder!!! (or at least, our virtual characters do, in real-time!)

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  17. 31. kol 2019.

    If the character is too skinny, the pants fall off 😝

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  18. 31. kol 2019.

    Real-time animation of the same dress on different body types.... .

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  19. 22. kol 2019.

    A blazing fast spinning kick, including real-time cloth animation with self-collisions.

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  20. 2. srp 2019.

    We have been included in the NVIDIA Inception program! :)

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