Alan Kay once told me "Computer Science isn't a Science because it has no history. We just forget it! Don't even write it down."
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There was also a vision of all apps being built on a shared / open object ecosystem which would allow you to mish-mash / construct new apps on the fly with no clear boundaries between user experiences.
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The hypertext could have been radically more varied/ rich/deep than the modern web. There were often discussions of many 'types' of links. Bidirectional links, partial content-grabbing, etc.
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We explored this at Microsoft. A novice mode interface that gradually updated complexity, with a “reset” system built in. Windows has actually gotten pretty robust at reverting user states; it’s just not easy to use nor baked into the process of user exploration
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That's a cool story! Anything public? I've been told it's straightforward to 'enforce' a OS-wide undo/redo button, but very hard to 'plaster it on top' of existing ecosystems. Which is why we may go a very long time before seeing such a standard.
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I've got a lot of things to say about undo but it goes back to that fundamental problem of what computers are, if they are for thinking or just for orchestrating a final version. blackboards vs typesetting. In a silly way I feel that we are all doing Alan Kay fan fiction.
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On a technical level I feel that infinite undo history is liberating, it's how programs should be, take a look at glitch's timeline vs traditional source control. Emulator savestates vs save points.
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Čini se da učitavanje traje već neko vrijeme.
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