With two lines of javascript you can easily change the drawing primitive on the fly on any #webgl app. example @googlemaps
`var c=WebGLRenderingContext;var o=c.prototype.drawElements;c.prototype.drawElements=function(){var args=arguments;args[0]= c.LINES; o.apply(this, args);};`pic.twitter.com/fLoas7EqUo
Replying to @luruke @googlemaps
Awesome, POINTS works nicely too.
1:23 PM - 22 Jan 2019
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