Change direction quicker at apex – Allows players to cancel a jump mid-air and go back to where they were standing, Allows better control over where they land (especially if it's a moving target), Can better get collectable when in air.pic.twitter.com/SdaL1ko6ub
-
-
Show this thread
-
Coyote Time – Allows players to press jump a few frames late when running off an edge.pic.twitter.com/TTfZvPjdOW
Show this thread -
Catch missed jumps - If a player doesn't quite make their jump the game should be lenient and give them the extra height, it's doubly important with animations and hit boxes that might lift up the feet when in the air.pic.twitter.com/UFmc0kW9s7
Show this thread
End of conversation
New conversation -
-
-
Damn this is really interesting & well-presented, thanks for sharing. Flicking the helper off was a night/day experience!
-
Ah I’m pleased someone found out that if you do all the tricks it gives you the ability to turn them off.
- Show replies
New conversation -
-
-
This Tweet is unavailable.
-
Shhh. Don’t tell anyone it IS that easy. I did all of them in the same 4-5 lines of code.
- Show replies
-
-
-
@_matgraz se liga na trédi
- End of conversation
New conversation -
-
-
FA, que tremendo, ese "coyote jump", my god.
- Show replies
New conversation
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.