Some devs discount as much as 50% at release... to me that almost says.. "We think our base price might be too high." *shrug*
@bill_at_zeboyd @StegerGames Yeah, that's definitely how it usually works. Is that the correct way, or wrong?
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@DaveVoyles@StegerGames I guess I have to say my opinion is always that there's never necessarily 1 "right" way to market a game..Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles@StegerGames So perhaps it's genius to launch with a high base price and massive discount. I'll keep an eye out for data. -
@bill_at_zeboyd It's awesome that you are one of the few studios who are so vocal about data too. People love seeing you share - Show replies
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@DaveVoyles@StegerGames Genius in some circumstances and not others, I mean. IMO it just depends on the product, market, niche, etc etc.Thanks. Twitter will use this to make your timeline better. UndoUndo
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