Anyone using SDL2? Thoughts? http://libsdl.org/
@EdDiGeronimo Oh ok. So it's basically used for abstracting the controller part of tings
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@DaveVoyles That, and creating a window that's ready for using OpenGL (maybe DirectX too?). That's kind of a pain to do, especially on Win. -
@EdDiGeronimo@DaveVoyles Also audio, which is nice. If you want an OpenGL SpriteBatch implementation, just let me know. :) - Show replies
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