"Blog: XNA is dead... So now what?" http://gamasutra.com/blogs/PedroGuida/20140114/208519/So_XNA_is_dead_now_what.php …
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Replying to @DaveVoyles
@DaveVoyles "Now, what if you need more/full control over your game?" er, then you use Unity. -sigh-1 reply 0 retweets 0 likes -
Replying to @Fortress_Craft
@Fortress_Craft Well you COULD do it in C++...... but then you'd never actually get it done.1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles@Fortress_Craft I've been working on a C++ engine. It's not hard if you know the language. Just not very portable, but fun!1 reply 0 retweets 0 likes
Replying to @alphatrak
@alphatrak exactly. Like most languages, once you learn the intricate parts, it's not so bad
6:23 AM - 17 Jan 2014
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