Muh garme now runs 30fps consistently on iPhone 4, but still hiccups late in the game. More optimization required!
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@DaveVoyles It appears to grow linearly. Since the number of enemies increases linearly with game time, I'm betting something in enemy AI. -
@DaveVoyles I've already setup an enemy pooling system and turned enemy collision from an o(n^2) operation to an o(n) operation - Show replies
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