The last year has been tough for development on us. The market in flux, XNA's death, and unknown indie policies has been rough to navigate.
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Replying to @FirebaseIND
@FirebaseIND What are you guys considering at the moment? In terms of frameworks and platforms.1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles Unity is the safest way forward. Would love to put our future games on everything possible.1 reply 0 retweets 0 likes
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