@DaveVoyles I don't think I've ever used a tag in production code :-/
In Unity: How often do you guys use "Tag", when parsing for objects? Is there a perf hit?
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@mvinetwork So shy away from using them I guess, huh? - Show replies
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@DaveVoyles iirc tag is fast, search by name is slow (tags are in a dictionary) -
@Fortress_Craft Ah ok. So stick to tags as opposed to name - Show replies
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