@nickgravelyn Yup. I've looked at it a bit. Not crazy about it though. Figured I'd ask before I went full on C# w/ Unity
C# seems to be the way to go, which is what I figured. Same thing to be, but I imagined C# would be easier for group projects -- type safety
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@nickgravelyn I did that with a game jam game -- the UI was UnityScript and gameplay was C#
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