@DaveVoyles Hey, do you have suggestions for making a good star field? How many layers? Opacity Setting etc?
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Replying to @firebellys
@firebellys In my latest build I have about 4 or 5 layers of stars I believe, with 200 running at a time (total). Pool them all for perf.1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles Ah so you generate them on the fly instead of a series of larger sprites?3 replies 0 retweets 0 likes
Replying to @firebellys
@firebellys so drawContext.fillstyle = #e8e8e8" and drawContext.fillRect()
1:25 PM - 24 Sep 2013
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