@MachXGames knuckleheads, just want to pass everyone so they can get their pass
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Replying to @DaveVoyles
@DaveVoyles if I'd designed it, you wouldn't be able to post to review threads unless you failed and then it would be automatic.#xna#xblig1 reply 0 retweets 0 likes -
Replying to @MachXGames
@MachXGames@DaveVoyles or Microsoft could review submissions like every other platform (including their own)3 replies 0 retweets 0 likes -
Replying to @ViNull
@ViNull@DaveVoyles wouldn't be cost efficient either1 reply 0 retweets 0 likes -
Replying to @MachXGames
@MachXGames@DaveVoyles and yet the legal and cost issues are not a problem for Win8 and Phone? Apple seems okay too3 replies 0 retweets 0 likes -
Replying to @ViNull
@ViNull@MachXGames Yeah really, they needed something like the Apple approach. Win 8 is hit or miss. I get completely generic....1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@ViNull@MachXGames reports back on why my win8 game fails. It crashed, and the report says all WinJS stuff (which MS wrote.....)2 replies 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles@ViNull guess you forgot to sacrifice a chicken to get it to work. :) Of course your basic problem is using JS ;)1 reply 0 retweets 0 likes -
Replying to @MachXGames
@MachXGames@ViNull It's a gift and a curse. I'm refactoring now, and it all looks fine to me, but something is wrong. No type safety :(1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles@ViNull and that's one reason why I hate it.2 replies 0 retweets 0 likes
@MachXGames @ViNull I mean their is typescript, but you need to know JS already to use that.... and then your code isn't yours either.
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