@JimSterling How do you believe devs can stay afloat in a market flooded with high-cost games, and a large used games market?
@darkwonders I'd much prefer smaller, bite sized content, than 60 hour epics where I'll never see the end
-
-
@DaveVoyles and that's where the industry is heading cause AAA don't know how to budget properly. And I'm ok with that! -
@darkwonders Oh me to. I rarely play $60 titles anymore, as they generally don't add any value to the games I already enjoy
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.