We'll pass the savings onto you! That's right, you! Our BELOVED customers!
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Replying to @stillgray
@stillgray Prob not onto consumers, but no used game sales would have put $ in the pockets of devs, instead of gamestop.1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles Bad argument to make anyway, as the price of games already takes into account used sales.2 replies 0 retweets 0 likes -
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Replying to @DaveVoyles
@DaveVoyles Market research. It's the reason PC games generally cost less—they don't have to deal with used sales.2 replies 0 retweets 0 likes -
Replying to @stillgray
@stillgray I'm not saying they would have passed the deal onto us, but at least the money would have been going in the correct hands2 replies 0 retweets 0 likes -
Replying to @stillgray
@stillgray when in actuality, 6 million were playing it, but the teams behind it only saw revenue for 1/3 of their work.
8:29 AM - 20 Jun 2013
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