Why do we have Direct3D and OpenGL? Why isn't there just one library? Reading more and more about them, but don't see why 2 are necessary
@FreelanceGames I mean I can understand if people want Direct3D, because it includes input, sound, etc.
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@DaveVoyles@FreelanceGames The non-D parts of the Direct family are junk, crap, and overall poop. And luckily they are dead, too :)Thanks. Twitter will use this to make your timeline better. UndoUndo
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