Why do we have Direct3D and OpenGL? Why isn't there just one library? Reading more and more about them, but don't see why 2 are necessary
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Replying to @brendan_10211
@brendan10211@JohnNoonan I mean I guess I can understand that. Just frustrating that they started in 2 different directions2 replies 0 retweets 1 like -
Replying to @DaveVoyles
@DaveVoyles@brendan10211 well, one predates the other. It was a holy war, look up Alex St. John to read all the dirt :)1 reply 0 retweets 1 like -
Replying to @JohnNoonan
@JohnNoonan I just aw that Chris Hecker was causing a fuss back in the day too1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles oh yeah, he was at the center as well. Along w/ John Carmack & others.. St. John wrote up his side of it early this year.1 reply 0 retweets 0 likes
Replying to @JohnNoonan
@JohnNoonan I didn't know that - I'll have to look for it now. Thanks!
5:28 PM - 11 Jun 2013
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