@AlejandroDaJ @The_Rabbit42 They are just killing competition now.
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Replying to @The_Rabbit42
@The_Rabbit42@DaveVoyles Mathematically it's a mess. Subscriptions = money down the chute, never to return.1 reply 0 retweets 0 likes -
Replying to @AlejandroDaJ
@The_Rabbit42@DaveVoyles It only makes bottom line sense if you get your money's worth and THEN Unity releases 5.x1 reply 0 retweets 0 likes -
Replying to @AlejandroDaJ
@The_Rabbit42@DaveVoyles HOWEVER. You and I could get a Pro license for $450/year if we split it.2 replies 0 retweets 0 likes -
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Replying to @DaveVoyles
@DaveVoyles@The_Rabbit42 Money never to return, David!2 replies 0 retweets 0 likes -
Replying to @AlejandroDaJ
@AlejandroDaJ@DaveVoyles Yeah, I almost feel like I'd rather buy it outright than pay a subscription.1 reply 0 retweets 0 likes -
Replying to @The_Rabbit42
@The_Rabbit42@DaveVoyles Problem is, without knowing when 5.x comes out, it's not a fully-informed decision.1 reply 0 retweets 0 likes -
Replying to @AlejandroDaJ
@The_Rabbit42@DaveVoyles If 5.x comes out in 2 years, a 2 year team subscription is $1,140, which is less than $3k for two Pro licenses.2 replies 0 retweets 0 likes
@AlejandroDaJ @The_Rabbit42 For 2 people, the math may not work out. But if you scale though....
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