@DaveVoyles so how’d you crack the perf barrier?
Pro: Win8 port of Super Rawr-Type now runs ~60FPS. Con: Spent the last 2 weeks perfecting object pooling, and it's nearly useless here.
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@joelmartinez I'm writing a blog post today or tomorrow, but briefly: ImpactJS is constantly looking through index of entities, whether....
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@DaveVoyles Pooling tends to work great when you have a bad garbage collector, like on XBLIG or WP7. Doesn't help much with a good collector -
@EdDiGeronimo and that is definitely the case here. I'm going to write a post about it to help others see my findings. Thanks for helping!
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