@AlejandroDaJ Any numbers to share, ol' buddy? :) I keep hearing that the newest dashes has helped XBLIGs, but my numbers are worthless :(
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Replying to @ScottTykoski
@ScottTykoski Moving about 60-80 units on weekdays, higher on weekends, up from a low of 15-20 in 20121 reply 0 retweets 1 like -
Replying to @AlejandroDaJ
@AlejandroDaJ That's kinda great, I'd say :O I sell 4 units a month, so you have my XMas game beat by quite the magnitude :)1 reply 1 retweet 0 likes -
Replying to @ScottTykoski
@ScottTykoski@AlejandroDaJ I don't think I've sold 100 copies of the solid title that is Pizong.1 reply 0 retweets 1 like -
Replying to @DaveVoyles
@DaveVoyles@AlejandroDaJ Guess me and Dave have to chalk it up to a 'great learning experience' :(1 reply 0 retweets 0 likes -
Replying to @ScottTykoski
@ScottTykoski@DaveVoyles We all have those. Around The World still sells, but only about 2-3 copies a month.2 replies 0 retweets 0 likes -
Replying to @AlejandroDaJ
@AlejandroDaJ@ScottTykoski Cost me $100 bucks for the framework, and 2 weeks to learn object pooling.1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles@AlejandroDaJ@ScottTykoski I've only sold a handful of my wp7 game that has been out for 2 years now.1 reply 0 retweets 0 likes -
Replying to @ElementCy
@ElementCy@DaveVoyles@AlejandroDaJ Yeah, these fragmented markets are killer...why I'm assuming/hoping new XBox will auto-play Win8 games2 replies 0 retweets 0 likes
@ScottTykoski @ElementCy @AlejandroDaJ B/c there are 3 different marketplaces right now, and they desperately need to merge.
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