Yesss, at long last, object pooling is working for enemy bullets too! ~60 FPS with 200 bullets on screen at once, mwuahaha.
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Replying to @DaveVoyles
@DaveVoyles oh, it's super simple. Instead of cleaning and repainting the whole screen on each frame you only clean/paint what you need.1 reply 0 retweets 0 likes
Replying to @mapagella
@mapagella hmmm that sounds like it could save me a lot of updating
7:38 PM - 19 Apr 2013
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