Yesss, at long last, object pooling is working for enemy bullets too! ~60 FPS with 200 bullets on screen at once, mwuahaha.
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@DaveVoyles oh, it's super simple. Instead of cleaning and repainting the whole screen on each frame you only clean/paint what you need. -
@mapagella hmmm that sounds like it could save me a lot of updating
End of conversation
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