@jessefreeman That's not what I meant. I meant build into the gameplay.
@GreyAlien @jessefreeman as in "if player does (x) several times w/ out advancing, then draw tooltip?"
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@DaveVoyles@jessefreeman There are different ways depending on game type, but yeah in-game non-modal tips with as few words as possible.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles@jessefreeman Diagrams are better. And also puzzles that teach gameplay of course.Thanks. Twitter will use this to make your timeline better. UndoUndo
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