@Gentleman_Squid As it stands, only the most skilled players will get those upgrade points, and those players need it the least. Dumb choice
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Replying to @IndieGamerChick
@IndieGamerChick Really difficult because we don't it too easy. But too hard can turn off. Boss battles wanting to think differently.1 reply 0 retweets 0 likes -
Replying to @Gentleman_Squid
@Gentleman_Squid Too easy is ALWAYS preferable to too hard. If someone finds a game too hard, they are much less likely to recommend it.3 replies 0 retweets 0 likes -
Replying to @IndieGamerChick
@IndieGamerChick@Gentleman_Squid We feel we solved it in Decimation X3 (difficulty climbs) but not in Score Rush (difficulty is too hard).4 replies 0 retweets 0 likes -
Replying to @MDoucette
@mdoucette@IndieGamerChick@Gentleman_Squid It took me a lot of tries before a friend and I finally beat Score Rush. Loved every attempt.2 replies 1 retweet 0 likes -
Replying to @GuardianMC
@Shin_Hogosha
@mdoucette@Gentleman_Squid Fair enough, but you'll notice he's not the one with a moderately popular XBLIG blog :P1 reply 0 retweets 0 likes -
Replying to @IndieGamerChick
@IndieGamerChick@mdoucette@Gentleman_Squid True, but I AM the one with score and speed run records.2 replies 0 retweets 0 likes -
Replying to @GuardianMC
@Shin_Hogosha
@mdoucette@Gentleman_Squid So developers should cater exclusively to the small demographic that you represent?2 replies 0 retweets 0 likes -
Replying to @IndieGamerChick
@IndieGamerChick@mdoucette@Gentleman_Squid Never said that. Only said that there's no room for fun when a game presents no challenge.4 replies 0 retweets 0 likes -
Replying to @GuardianMC
@Shin_Hogosha
@IndieGamerChick@Gentleman_Squid An example of an uneducated review of Score Rush: http://xona.com/2010/12/31.html3 replies 0 retweets 0 likes
@mdoucette @Shin_Hogosha @IndieGamerChick @Gentleman_Squid Geeze, that is one hell of an analysis.
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