@AlejandroDaJ @DaveVoyles I grilled some folks who used to work for Interplay and got the same response about Star Trek: A Final Unity.
@LudwigK @logandecker @AlejandroDaJ This man is like a walking encyclopedia of NoLF knowledge. *chants for postmortem at next GDC*
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@DaveVoyles@LudwigK@AlejandroDaJ Dude, you're getting TOLD. -
@logandecker@DaveVoyles@AlejandroDaJ You look like you need a monkey. - Show replies
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@DaveVoyles@LudwigK@logandecker Hey, he beat me to it, otherwise I would've shouted it out (minor crisis at the office atm) -
@DaveVoyles@LudwigK@logandecker Lithtech 1.0 from 2000. First engine that had detail textures! Even had mo-capping!
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@DaveVoyles@LudwigK@logandecker@AlejandroDaJ Yet I can't find anyone to talk about Shogo with. These Monolith Prod. priorities are bunk.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles@LudwigK@AlejandroDaJ Imagine a NOLF post-mortem where the lights went out and a disco ball descended. That would be INCREDIBLE -
@logandecker@DaveVoyles@LudwigK You'll have to make do with this NOLF post mortem: http://www.gamasutra.com/view/feature/3069/postmortem_monoliths_no_one_.php …
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@DaveVoyles@LudwigK@AlejandroDaJ Then they throw out tight poly shirts and Natassja Kinski hip boots and everyone starts dancing.Thanks. Twitter will use this to make your timeline better. UndoUndo
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