For those who haven't played NoLF, it was a generic FPS, but had incredible dialogue, writing, atmosphere, and set pieces, w/ lots of humor
@LudwigK but the atmosphere is what made the game feel like it had a ton of depth
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@DaveVoyles Which are distinguishing characteristics. Also, it had optional stealth, vehicles, incredibly creative level design ...Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles It also had custom animations for enemy deaths before ragdoll physics. Many, many reasons to object to "generic."Thanks. Twitter will use this to make your timeline better. UndoUndo
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