@DaveVoyles Dave, I don't think you are using "generic" in the right way.
For those who haven't played NoLF, it was a generic FPS, but had incredible dialogue, writing, atmosphere, and set pieces, w/ lots of humor
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@LudwigK but the atmosphere is what made the game feel like it had a ton of depth - Show replies
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@DaveVoyles I never played the game... Not sure how I missed it. It would probably been right up my alley...Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles Fun fact, our creative director, John Mulkey who I hang out with a lot worked on NOLF 1 and 2! I Enjoy talking to him about NOLF -
@mozidesigner and they had a really small team, too!
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@DaveVoyles GENERIC?!?!?!?Thanks. Twitter will use this to make your timeline better. UndoUndo
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