@MartinCaine @kewlrats I disagree. You can create an incredible game, but there is just too much out there to get past at this point
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@DaveVoyles@kewlrats Not really, the game might not even be that good but your marketplace presence (icon and screenshots) sell your game.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles@kewlrats Too many devs use bad screenshots or simply have a horrible icon which doesn't tempt people to even look at the game. -
@MartinCaine@DaveVoyles Very true. It's the window shopping that's important.
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@DaveVoyles Ofcourse, being featured is what gets you the high downloads on iOS anyway. Press reviews and dev rel contacts can help there ;) -
@MartinCaine Exactly. But even downloads isn't important if your game is free. So many times I hear "We have 10 million downloads!"
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